Seems the game was indeed improved and the coding changes actually enhanced an already solid experience from what I had played, and enjoyed, while at E3 in June.Īs for the DriveClub demo that was offered at PAX Prime, there were a total of three different tracks. What was really prevalent to me was the textures in the road, the rain drops on the car, as well as the smoother control. Once I started playing it was very evident that some “fine tuning” did indeed occur. however, when I asked one of the reps at the booth before playing, he said the Gamescom build was different in such that they upgraded some of the visuals and control, so I was eager to check it out.
Having played Forza Horizon 2 at E3, I was a bit disappointed that the demo was the same one offered in L.A. And finally, for those tech-heads out there, Forza Horizon 2 and DriveClub both run at 1080p/30fps… hooray, nothing to argue about you single system saviours… err fanboys. I have no confirmation how long the single player mode for Forza Horizon 2 will take to complete. I was told that DriveClub’s single player campaign mode will last around 40 hours. Both games are aiming for a “social” experience, with clubs, online racing and in-game racer challenges to beat.
Forza Horizon 2 is a more open world concept where as DriveClub seems to offer up more traditional races within the 5 locales. In regards to locales, Forza Horizon 2 takes place in southern Europe while DriveClub offers up five different locales, from India to Canada, with 11 tracks in each region. It is noted that DriveClub will add its weather effects via a post launch patch. There is also a day/night cycle and dynamic weather in both games. DriveClub has openly stated that doesn’t try to be a sim-racer. sim aspect) of Forza 5, so there is some simulation racing heritage that is evident. Forza Horizon 2 relies on the characteristics (e.g. Both games also offer a large roster of real-life cars too that each performs differently depending on class. Forza Horizon 2 has a bit more of a wild side given that you can head off-road and demolish such things as fences, vineyards and even VERY large hay bales.
In a nutshell, both games have sim qualities but are not diehard simulation racers. Both the builds that I played at PAX Prime were those that were demoed during Gamescom 2014 in Cologne, but I was fortunate to see a bit more of DriveClub’s menu and track selection than the public at PAX as I had some time with one of the Product Managers from SCEA who showed me a few other features.
Forza horizon 2 demo Ps4#
DriveClub on the other hand was announced at E3 2013 as a first party racer that was supposed to launch with the arrival of the PS4 last year, but it has seen a few delays and is finally slated to release October 7. Forza Horizon 2 was officially announced at E3 of this year and is slated to launch September 30, just over three weeks from now. While at PAX 2014 I had the chance to check out Forza Horizon 2 for the Xbox One once again, but as an added bonus I could finally had the chance to compare it to DriveClub for the PS4.